Learning About Machine Learning: An Introduction

“Machine learning” is the kind of tech buzzword that is both alluring and vague. From tech giants like Google and Facebook to just-off-the-ground startups, machine learning seems to be everywhere. But what does it actually entail? And what is the best way to get some practical experience with this powerful technology? This post summarizes my introduction to the basics ( very basics ) of machine learning. It also represents my minimum viable product of learning, so to speak, and will hopefully serve as an encouragement to others with little experience that the subject can in fact...

Where to Begin: Solve a Problem that You Know Well

In this post, Kerry Sheldon describes her personal project from module 3 of our Back-End program. With this project, Kerry was one of the winners in our first Demo Competition Finals. Our next Demo Competition Finals will be held on Thursday, October 6th. Stay tuned for a meet-up announcement! I enrolled at the Turing School of Software and Design because my “ideas" notebook in Evernote had become a virtual graveyard. I couldn’t bear to open it; the gulf between my skills and ambitions was too large. In the five months I’ve been at Turing, I flexed a lot of muscles that...

Kanban's Fo' Everyone!

At Turing, the pace moves so quickly that I wish I had the luxury of more time or could even be granted a do-over. That is unfortunately not the case for many aspects of life, let alone a fast-paced code school. So what are the options for dealing with a fast-paced environment? I have found myself thinking about this topic more and more as time goes on, and I believe I have found an answer. The solution is not as easy as pausing time in the way that so many books and movies have made it seem. Instead, the solution deals with managing all of the assignments, errands, and tasks that life...

Teaching High School Students to Code

Turing recently hosted 34 high school students participating in the Civic Tech Internship Accelerator (CTIA), a partnership between the Colorado Technology Association and Denver Public School’s CareerConnect. The CTIA matches rising juniors and seniors from Denver’s tech-focused high schools with tech organizations in the Denver area for exposure and experience in tech-related fields. The CTIA students were on-site at Turing for a 2-hour workshop. We kicked off the morning asking students to journal on experiences that made them feel a sense of “flow”: the feeling of...

Rocky Mountain Reboot

One of my first visits to the Boulder/Denver area was speaking at Rocky Mountain Ruby in 2011. It was my favorite kind of technical conference: one room, one track, and a community of great people. About two weeks ago we heard that this year’s RMR was in jeopardy. The organizers were dealing with (exciting) life things and weren’t going to be able to put enough focus and attention into the event. Could we take it over? Today we’re excited to share what we’ve done: Rocky Mountain Ruby 2016 . We’ve reimagined the event: It’s still single track and up to 250...

Tuition & Value

TLDR : We’re raising tuition from $17,500 to $20,000 effective August 15th, 2016. We Built Turing On Hope And Hard Work In the spring of 2014, we were creating Turing from scratch. The “team” was me, Jorge and Josh Cheek. We were freeloading office space from our friends at iTriage. There was no office, no classrooms and there were definitely no students. The little money we had came from selling my home in DC and whatever we could charge on a corporate Amex before the bill came due. But we did have a spreadsheet. It projected a future where we could cover rent, equipment...

James Golick Grant For Women in Computology

Being passively inclusive isn’t enough. James Golick, an advocate for diversity in the tech industry, knew. “We need to actively recruit and mentor women until we reach critical mass,” he wrote in a blog post. Maybe it was the love for his sister, Marlee, or his love for people what drove him. “James could talk to anyone and once he had, he never let you go,” his mother, Jill Golick, wrote in a blog post. In 2014, James Golick died tragically in a car accident during a visit to Mexico. To honor him, his family and friends created The James Golick Grant for Women...

How to Be Successful in Module One (from the Repeater)

In February, I started a program at Turing School of Software and Design to become a software developer. After experiencing the professional world for a few years, I was desperately ready for a change. I stumbled onto Turing through fate (and through a panel geared towards women interested in learning to code), and the rest is history. Or is it? While in module 1, I realized that I was not ready to move onto module 2 like the rest of my classmates. I could give you a million excuses as to why I was not ready, but the reality is that this is extremely hard stuff and not everyone is going to...

Hands Off the Mouse!

As a newcomer to the world of programming, I was somewhat reluctant to learn keyboard shortcuts. Using hot keys and being able to “type quickly” as I saw it seemed like finishing touches to my education rather than the keys to its success. As I’ve become more comfortable with code, shortcuts have become a way of personalizing my workflow, and something I’d encourage everyone who is new to developing to learn and learn quickly. Thus far in my education as a developer, workflow has been highly emphasized. That’s because it's actually pretty important to know...

Posse Spotlight: Making Text-Based Games with Miyamoto Posse

Last module, the Miyamoto posse was founded. Our focus is game development, and we are named after esteemed game creator Shigeru Miyamoto , who created a lot of the games we love (Donkey Kong, Legend of Zelda, Metroid Prime). We began the module by following some tutorials on how to build 2D games with the Gosu gem. The Gosu gem has a lot of built-in methods that make game development easier. However, we had a lot of students in the posse who were newer to programming, so the syntax-heavy 2D games were a bit too challenging at the time. We started on a text-based game, which is a great...
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